Improve Home Assistant connection reliability
This commit is contained in:
@@ -13,7 +13,9 @@ class MainViewController: UIViewController, SwitchesViewControllerDelegate, Serv
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fileprivate var _serverMultiplex: ServerMultiplex = ServerMultiplex()
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fileprivate var _visualizationController: VisualizationViewController = VisualizationViewController()
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fileprivate var _headerView: HeaderView = HeaderView()
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fileprivate var _updateDevices: Bool = false
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fileprivate var _refreshTimer: Timer?
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fileprivate var _isApplicationActive: Bool = false
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fileprivate var _isViewVisible: Bool = false
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fileprivate var _switchesController: SwitchesViewController = SwitchesViewController()
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fileprivate var _lightsController: SwitchesViewController = SwitchesViewController()
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@@ -58,6 +60,7 @@ class MainViewController: UIViewController, SwitchesViewControllerDelegate, Serv
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self.view.addSubview(_headerView)
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_updateConnectivityStatus(.disconnected)
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_updateSizeClassPresentation()
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}
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override func viewDidLayoutSubviews()
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@@ -80,61 +83,68 @@ class MainViewController: UIViewController, SwitchesViewControllerDelegate, Serv
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_headerView.frame = headerBounds
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let visualizationFrame = CGRect(
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x: bodyBounds.origin.x,
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y: bodyBounds.origin.y,
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width: rint(0.5 * bodyBounds.size.width),
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height: bodyBounds.size.height / 1.5
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)
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_visualizationController.view.frame = visualizationFrame
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let lightsControllerFrame = CGRect(
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x: bodyBounds.origin.x,
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y: visualizationFrame.maxY,
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width: visualizationFrame.width,
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height: bodyBounds.height - visualizationFrame.height
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)
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_lightsController.view.frame = lightsControllerFrame.insetBy(dx: 18.0, dy: 0.0)
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var switchesOriginX: CGFloat = 0.0
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var switchesWidth: CGFloat = 0.0
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if (_visualizationShouldBeVisible()) {
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switchesOriginX = visualizationFrame.maxX
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switchesWidth = bodyBounds.size.width - visualizationFrame.size.width
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if _visualizationShouldBeVisible() {
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let visualizationFrame = CGRect(
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x: bodyBounds.origin.x,
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y: bodyBounds.origin.y,
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width: rint(0.5 * bodyBounds.size.width),
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height: bodyBounds.size.height / 1.5
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)
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_visualizationController.view.frame = visualizationFrame
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let lightsControllerFrame = CGRect(
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x: bodyBounds.origin.x,
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y: visualizationFrame.maxY,
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width: visualizationFrame.width,
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height: bodyBounds.height - visualizationFrame.height
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)
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_lightsController.view.frame = lightsControllerFrame.insetBy(
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dx: 18.0,
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dy: 0.0
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)
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_switchesController.view.frame = CGRect(
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x: visualizationFrame.maxX,
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y: bodyBounds.origin.y,
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width: bodyBounds.width - visualizationFrame.width,
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height: bodyBounds.height
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)
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} else {
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switchesOriginX = 0.0
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switchesWidth = bodyBounds.size.width
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let sectionSpacing: CGFloat = 8
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let switchesHeight = rint(bodyBounds.height * 0.68)
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_visualizationController.view.frame = .zero
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_switchesController.view.frame = CGRect(
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x: bodyBounds.minX,
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y: bodyBounds.minY,
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width: bodyBounds.width,
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height: switchesHeight
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)
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_lightsController.view.frame = CGRect(
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x: bodyBounds.minX + sectionSpacing,
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y: bodyBounds.minY + switchesHeight + sectionSpacing,
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width: bodyBounds.width - (sectionSpacing * 2),
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height: bodyBounds.height - switchesHeight - sectionSpacing
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)
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}
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let switchesControllerFrame = CGRect(
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x: switchesOriginX,
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y: bodyBounds.origin.y,
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width: switchesWidth,
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height: bodyBounds.size.height
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)
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_switchesController.view.frame = switchesControllerFrame
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_updateSizeClassPresentation()
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}
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override func viewDidAppear(_ animated: Bool)
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{
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super.viewDidAppear(animated)
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UIApplication.shared.isIdleTimerDisabled = true
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_headerView.xionLogoView.beginAnimating()
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if _serverMultiplex.devices.count == 0 {
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// Do initial refresh
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_updateConnectivityStatus(.connecting)
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_serverMultiplex.refreshDevices()
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_startUpdatingDevices()
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}
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_isViewVisible = true
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_updateActiveState()
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}
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override func viewDidDisappear(_ animated: Bool)
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{
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super.viewDidDisappear(animated)
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UIApplication.shared.isIdleTimerDisabled = false
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_isViewVisible = false
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_updateActiveState()
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}
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override func viewWillTransition(to size: CGSize, with coordinator: UIViewControllerTransitionCoordinator)
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@@ -155,7 +165,21 @@ class MainViewController: UIViewController, SwitchesViewControllerDelegate, Serv
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_updateVisualization(true)
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for device in devices {
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_serverMultiplex.toggleDeviceState(device, state: device.state, completion: { (error: Error?) -> Void in })
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_serverMultiplex.toggleDeviceState(
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device,
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state: device.state
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) { [weak self] error in
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guard let error else { return }
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DispatchQueue.main.async {
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guard let self else { return }
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self._updateConnectivityStatus(.error)
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self._serverMultiplex.refreshDevices()
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var stderr = StandardErrorOutputStream()
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print(error.localizedDescription, to: &stderr)
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}
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}
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}
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}
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@@ -200,22 +224,41 @@ class MainViewController: UIViewController, SwitchesViewControllerDelegate, Serv
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}
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}
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internal func _startUpdatingDevices()
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internal func applicationDidBecomeActive()
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{
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_updateDevices = true
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let interval = DispatchTime.now() + Double(Int64(10 * Double(NSEC_PER_SEC))) / Double(NSEC_PER_SEC)
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DispatchQueue.main.asyncAfter(deadline: interval) { () -> Void in
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if (self._updateDevices) {
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self._serverMultiplex.refreshDevices()
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self._startUpdatingDevices()
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}
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}
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_isApplicationActive = true
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_updateActiveState()
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}
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internal func _stopUpdatingDevices()
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internal func applicationWillResignActive()
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{
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_updateDevices = false
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_isApplicationActive = false
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_updateActiveState()
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}
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private func _updateActiveState()
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{
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let shouldBeActive = _isApplicationActive && _isViewVisible
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if shouldBeActive, _refreshTimer == nil {
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UIApplication.shared.isIdleTimerDisabled = true
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_headerView.xionLogoView.beginAnimating()
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_updateConnectivityStatus(.connecting)
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_serverMultiplex.refreshDevices()
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let timer = Timer(timeInterval: 10, repeats: true) { [weak self] _ in
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self?._serverMultiplex.refreshDevices()
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}
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RunLoop.main.add(timer, forMode: .common)
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_refreshTimer = timer
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} else if !shouldBeActive, _refreshTimer != nil {
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_refreshTimer?.invalidate()
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_refreshTimer = nil
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_serverMultiplex.disconnect()
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_updateConnectivityStatus(.disconnected)
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_headerView.xionLogoView.stopAnimating()
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UIApplication.shared.isIdleTimerDisabled = false
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}
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}
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// MARK: Server Multiplex Delegate
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@@ -232,6 +275,7 @@ class MainViewController: UIViewController, SwitchesViewControllerDelegate, Serv
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{
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_switchesController.devicesStateChanged(devices.switches)
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_lightsController.devicesStateChanged(devices.lights)
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_updateVisualization(true)
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}
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func serverMultiplex(_ multiplex: ServerMultiplex, didReceiveAcknowledgementFromServer server: Server)
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@@ -240,6 +284,11 @@ class MainViewController: UIViewController, SwitchesViewControllerDelegate, Serv
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let groupConnectionStatus = multiplex.groupConnectionStatus()
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_updateConnectivityStatus(groupConnectionStatus)
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}
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func serverMultiplexConnectionStatusDidChange(_ multiplex: ServerMultiplex)
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{
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_updateConnectivityStatus(multiplex.groupConnectionStatus())
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}
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func serverMultiplex(_ multiplex: ServerMultiplex, didEncounterError error: Error)
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{
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@@ -10,7 +10,7 @@ import Darwin
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import Foundation
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import UIKit
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protocol SwitchesViewControllerDelegate: class
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protocol SwitchesViewControllerDelegate: AnyObject
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{
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func switchesViewControllerDidToggleDevices(_ controller: SwitchesViewController, devices: [AnyDevice])
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}
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@@ -29,9 +29,8 @@ class SwitchesViewController: UIViewController,
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fileprivate var _collectionView: UICollectionView = UICollectionView(frame: CGRect.zero,
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collectionViewLayout: UICollectionViewFlowLayout())
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fileprivate var _collectionViewDataSource: UICollectionViewDiffableDataSource<Int, Int>!
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fileprivate var _currentDevicesHash: Int = 0
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fileprivate var _collectionViewDataSource:
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UICollectionViewDiffableDataSource<Int, ItemIdentifier>!
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fileprivate let _label = UILabel(frame: .zero)
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@@ -42,7 +41,7 @@ class SwitchesViewController: UIViewController,
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static fileprivate let actionCellsSectionIdentifier = 0
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static fileprivate let switchCellsSectionIdentifier = 1
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fileprivate enum ActionCell: Int, CaseIterable
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fileprivate enum ActionCell: Int, CaseIterable, Hashable
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{
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case allOn
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case allOff
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@@ -59,6 +58,12 @@ class SwitchesViewController: UIViewController,
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static let count: Int = { return ActionCell.allCases.count }()
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}
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fileprivate enum ItemIdentifier: Hashable
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{
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case action(ActionCell)
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case device(String)
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}
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public enum ActionCellLayout
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{
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@@ -85,8 +90,8 @@ class SwitchesViewController: UIViewController,
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// Action cells
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snapshot.appendItems([
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SwitchesViewController.ActionCell.allOn.rawValue,
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SwitchesViewController.ActionCell.allOff.rawValue
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.action(.allOn),
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.action(.allOff)
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], toSection: SwitchesViewController.actionCellsSectionIdentifier)
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_collectionViewDataSource.apply(snapshot, animatingDifferences: false)
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@@ -158,7 +163,10 @@ class SwitchesViewController: UIViewController,
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var snapshot = _collectionViewDataSource.snapshot()
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snapshot.deleteItems(snapshot.itemIdentifiers(inSection: SwitchesViewController.switchCellsSectionIdentifier))
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snapshot.appendItems(self.devices.map { $0.hashValue }, toSection: SwitchesViewController.switchCellsSectionIdentifier)
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snapshot.appendItems(
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self.devices.map { .device($0.serial) },
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toSection: SwitchesViewController.switchCellsSectionIdentifier
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)
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snapshot.reloadSections([Self.actionCellsSectionIdentifier])
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_collectionViewDataSource.apply(snapshot, animatingDifferences: false)
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}
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@@ -168,9 +176,14 @@ class SwitchesViewController: UIViewController,
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{
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var snapshot = _collectionViewDataSource.snapshot()
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changedDevices.forEach { changedDevice in
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if let existingDevice = (self.devices.first { $0.hashValue == changedDevice.hashValue }) {
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if let existingDevice = self.devices.first(where: {
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$0.serial == changedDevice.serial
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}) {
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existingDevice.state = changedDevice.state
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snapshot.reloadItems([ existingDevice.hashValue ])
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let identifier = ItemIdentifier.device(existingDevice.serial)
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if snapshot.indexOfItem(identifier) != nil {
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snapshot.reloadItems([identifier])
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}
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}
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}
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@@ -179,29 +192,36 @@ class SwitchesViewController: UIViewController,
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// MARK: UICollectionView
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func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath, identifier: Int) -> UICollectionViewCell?
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fileprivate func collectionView(
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_ collectionView: UICollectionView,
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cellForItemAt indexPath: IndexPath,
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identifier: ItemIdentifier
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) -> UICollectionViewCell?
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{
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if (indexPath.section == SwitchesViewController.actionCellsSectionIdentifier) {
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switch identifier {
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case .action(let action):
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let reuseID = SwitchesViewController.collectionViewActionCellReuseIdentifier
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let cell = collectionView.dequeueReusableCell(withReuseIdentifier: reuseID, for: indexPath) as! WemoActionCellView
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cell.textLabel.text = ActionCell(rawValue: identifier)?.name().uppercased()
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cell.textLabel.text = action.name().uppercased()
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cell.accessibilityIdentifier = "action.\(action.rawValue)"
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cell.accessibilityLabel = action.name()
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cell.enabled = (self.devices.count > 0)
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return cell
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} else if (indexPath.section == SwitchesViewController.switchCellsSectionIdentifier) {
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case .device(let serial):
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let reuseID = SwitchesViewController.collectionViewDeviceSwitchCellReuseIdentifier
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let cell = collectionView.dequeueReusableCell(withReuseIdentifier: reuseID, for: indexPath) as! WemoDeviceCellView
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if let device = (self.devices.first { $0.hashValue == identifier }) {
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if let device = self.devices.first(where: { $0.serial == serial }) {
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cell.deviceName = device.name
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cell.toggled = (device.state == .on)
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cell.ordinal = indexPath.row
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cell.accessibilityIdentifier = "device.\(device.serial)"
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}
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return cell
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}
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return nil
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}
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func collectionView(_ collectionView: UICollectionView,
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@@ -252,9 +272,12 @@ class SwitchesViewController: UIViewController,
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func collectionView(_ collectionView: UICollectionView, didSelectItemAt indexPath: IndexPath)
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{
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if (indexPath.section == SwitchesViewController.actionCellsSectionIdentifier) {
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let tappedActionCell = ActionCell(rawValue: indexPath.item)
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guard let identifier = _collectionViewDataSource.itemIdentifier(for: indexPath) else {
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return
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}
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switch identifier {
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case .action(let tappedActionCell):
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for cell in collectionView.visibleCells {
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if collectionView.indexPath(for: cell)?.section == SwitchesViewController.switchCellsSectionIdentifier {
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let switchCell = cell as! WemoDeviceCellView
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@@ -272,13 +295,17 @@ class SwitchesViewController: UIViewController,
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}
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self.delegate?.switchesViewControllerDidToggleDevices(self, devices: self.devices)
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} else if (indexPath.section == SwitchesViewController.switchCellsSectionIdentifier) {
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let cell = collectionView.cellForItem(at: indexPath) as! WemoDeviceCellView
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case .device(let serial):
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guard
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let cell = collectionView.cellForItem(at: indexPath) as? WemoDeviceCellView,
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let device = self.devices.first(where: { $0.serial == serial })
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else {
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return
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}
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cell.toggled = !cell.toggled
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let device = self.devices[indexPath.row]
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device.state = (cell.toggled ? .on : .off)
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self.delegate?.switchesViewControllerDidToggleDevices(self, devices: [device])
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}
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}
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@@ -11,7 +11,6 @@ import Foundation
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import GLKit
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import SceneKit
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import UIKit
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import SceneKit
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let π = CGFloat(Double.pi)
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@@ -39,7 +38,7 @@ class VisualizationViewController: UIViewController, SCNSceneRendererDelegate
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override func loadView()
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{
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let opts = [SCNView.Option.preferredRenderingAPI.rawValue : SCNRenderingAPI.openGLES2.rawValue]
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let view = SCNView(frame: UIScreen.main.bounds, options: opts)
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let view = SCNView(frame: .zero, options: opts)
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view.backgroundColor = UIColor.black
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view.scene = _scene
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view.allowsCameraControl = false
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Reference in New Issue
Block a user